This was the second game I played while livestreaming. And I did enjoy it up until the point of having to wander around the base looking for the snowmobile keys... to where I admittedly got impatient and quit. The inability to escape from the anomaly once you're spotted really started to break away from the experience, especially when I'm forced to move at a snail's pace consistently the entire time, there's no fun in that, and it's even worse when you die and have to be respawned back at the beginning to go through all the troubles again.
This isn't to say the game is garbage or bad, and I'm definitely not here to insult your work. I did like the concept, the story, and the overall atmosphere. But I think there needs to be a bit more balancing to the game. And honestly a run feature would fix the whole thing, or have the ability to fight back or make the monster blind and have it only be able to follow sound; just some ideas to balance it.