Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Mahlyath

656
Posts
11
Topics
11
Followers
12
Following
A member registered Feb 07, 2024 · View creator page →

Recent community posts

Firstly, I would like to thank you once again for reaching out to me to play this game for you.

All things considered, I have some honest opinions that I would like to share, and please do not take this as an attack, because I speak this for you to improve for the future.

I will start with the pros:

The game looks great graphically speaking, and the story was a interesting one, though slightly confusing. I love seeing Caseoh every time with these games as well.

The cons:

There's only one, but its combined with major issues I tend to see with a lot of these kinds of games: The game feels like a drag to play, and it killed the immersion overall. (I could speak on the swaying camera, but a slight adjustment to the sensitivity helped out a bit.)

Firstly, there was no sense of direction in the beginning, I spent 10 minutes wandering around the office wondering what I am supposed to do. In a couple of instances I noticed the hitboxes were a bit difficult to interact with, leaving me wondering if I actually interacted with the element already or not.

The game is also too dialogue heavy, and very cookie cutter to other games I played of this nature, a couple of weak jump scares and endless talking. I got impatient a few times reading instead of playing. Horror is best expressed with less telling and more showing.

And lastly, the mundane tasks. Having to go through a lot of small, unimportant labors that have no real impact or relation to the story.

These elements created a sense that killed the creepiness and horror. The game is 30 minutes long, not because there's 30 minutes worth of gameplay, but because its forced to be 30 minutes with all the previous elements padding out the gametime to make the game to feel longer than it really is. Take out all the issues and the game would be maybe 10 minutes at most.

To conclude: 

I hope these words help you, and I apologize if I come off too harsh. I see you have a lot of passion for making games in graphical elements, but your skills in story making need to be polished a bit more.

Lots of chores for my schizo demon

He was quite easy to escape from tbh...

Verity was burned alive.

Next Michael Jackson rises.

Cute little short horror story.

As a Lovecraftian obsessor, I found this to be incredible! A lot of slow walking and some janky bits here and there but awesome to play nonetheless!

Not a problem!

Reminds me of home.

This was the first game I played on stream. I don't have much to say with this experience but it did make me jump here and there. The controls were a bit janky with making the joint and there was a lot of that which threw me out of the immersion.

This was the second game I played on stream. I had played the demo a while back as a video and was quite excited to see this be released in full. It's a very promising game but you lost me completely with the jumping puzzle. It completely stripped the game of it's horror vibe and I wasn't interested in having my viewers watch me fail at the same obstacle over and over again.

This was the last game I played on stream. Lost my cool and patients after wandering aimlessly whilst getting chased. It does get annoying when you're having to repeat the same level over and over again.

You are the most peculiar developer I have played games from so far. You mix horror, humor, and somberness in such brilliant ways. I genuinely get excited when you post new projects such as this one. Well done!

Never read the original story but this was a blast from the past. Great cutscenes, short and sweet overall.

No problem!

Last time I was in this stand, my parents were murdered behind the stand...

I was surfing in the subways towards the end.

My frustrations are immeasurable, and my day is ruined (jk).

You're improving heavily on your stories, very quickly might I add. This put me on edge to the very end.

This was awesome! Thank you again for reaching out to me. I have a couple of gripes, one being that the pacing was fast, so fast I couldn't really process everything happening, and the story/lore was very vague and confusing, I had a slight hint of domestic/child abuse but I wasn't 100% sure what was taking place.

Other than that, awesome job!

Bro did me a favor, I was about to quit this joint.

Great game and concept overall! My only issue was the lack of subtlety towards the end. You had a great introduction to build suspense for the midway part of the game and it kept me on edge the whole way. But the moment I saw "IT", the game's tension dropped heavily, oversaturated with what I could only describe as random horror elements: a bit of liminal backrooms vibe here, some hellish scenery there, turning the real-estate agent into an anomaly as well, it just took me out of the suspenseful tension from this mysterious murder that took place in the house as we were scanning the area. Again, you have something great here, but I just think you went a bit overboard with trying to force fear in the end. 8/10

Kinda stuck here now...

No problem I always love helping other creators, I found it kinda funny all things considered.

I got a headache with everything warping around me here. But I know you made a newer version and I might play that in the future.

This could have all been avoided if the dad just let his daughter sleep with him for the night.

Played this live on youtube. Kinda broke on me and I had no idea what I was supposed to do..

I played this on this stream, I loved the growing tension this game offered, I was on edge the entire time. Though I wish there was a flashlight feature so I could see where I was going in the extremely dark areas.

I played this live on youtube, the second to last game I played. I loved the reference of what this was based off of. Though I wasn't sure if this was supposed to be challenging because I got through it on the first try.

This was the last game I played on stream. You did a stellar job with the cutscenes! And you did give me a slight fright with the cop showing up.

It's a doggy dog world.

No problem, I always like helping fellow creators!

The friends we made along the way.



This was quite a show, you really have a way to change pace rapidly and still make it disturbing.

free rent at least

Dark Nostalgia

Selling organs on the black market came with a price...

I made an edit to my original post if you wanna give it a read.

It smells and made a mess all over my room...
(1 edit)

Untrusting individuals roam these streets...

Jokes aside, I wanna first apologize if I came off more bitter or sour in my recordings. I've had some issues going on that was interfering with my ability to focus primarily on the game itself.

Pros: 

The game was simple, albeit a bit cookie-cutter from the other games I have played recently. I liked the cinematography of the cutscenes and the personal story of our character.

I loved that you put in your own music, I was afraid I was gonna get hit with copyright lol.

The ending was a tad confusing but interesting overall. Still wondering how he knew where I lived and managed to get into my apartment though...

Cons:

The tasks for this game were tedious, this is something I have been running into a lot in indie games on itch.io and it's definitely not a fun thing to encounter. These tasks only pad out the gametime, making the game feel longer than it actually is.

There was one noticeable, funny bug, the trash floats when you try to pick up multiple bits of trash at a time.