Cool concept with the rooms shifting, and all the different kinds of upgrades.
It was hard to keep track of my cursor though. Maybe you'll need to render your own cursor, that is a bit more visible than the default Windows cursor.

Thank you for the feedback! I agree with you. I believe I've worked on it for so much time that i "got used" to the cursor and coming back to it a few days after, it really feels hard to see. (The tesla projectiles are kinda hard for me to see now as well haha). I'll polish this for a later version, just won't publish the changes for the gamejam (Not a gamebreaking bug, I don't think it's fair to "improve" the game now)