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I loved the atmosphere and immersive lightning of the game! Music and SFX also helped to make the experience even more relatable and it's so cool you even included a story. Gameplay wise, the puzzle/lantern mechanic was pretty original and I wished the whole game was more builded around it instead of combat, which got a bit repetitive. 

Thank you! You’re right that combat feels repetitive at this point, we unfortunately didn’t have much time to really polish that. We did have the idea of enemies that are only attackable for certain colors of light, for example.