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Nice clean puzzle game. The sticking mech is really smart, being able to turn separate blocks into one big chunk (or carefully unstick them) adds way more depth than it first seems. Using a block as a "handle" to free one trapped against a wall was a great little design touch. Also big props for having undo. That alone makes experimenting way more enjoyable in a puzzle game like this. UI and visuals are super clean as well. Feels polished. Very good entry.

(+1)

thanks a lot :D