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I get that the fogginess fits with the mountainous theme, but it really makes it hard to see anything. Really ambitious style of game to make in a week. I was fun exploring the mountains and stumbling on the random cabins, but was basically impossible to find your way back home. With more polish and smoothing out the rough edges, I think you could have something really interesting.

thanks! If the lanterns were set up better instead of just blinding you with orange it could have probably been a good solution to the fog? I would probably keep the fog but just let people clear it out with lanterns, lampposts, etc, that was a thought originally


I'll play yours!