I actually had more fun working on the animations than writing the code! I was a bit short on time, but I really wanted to add more frames for smoother movement.
Regarding the snow piles, I kept them opaque on purpose so enemies could hide for a moment, but I like the idea of keeping the player visible, maybe just as an outline, similar to Stardew Valley. I’ve already started a checklist of features I want to implement, and I hope I'll find the time to get through them soon!