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(+1)

A challenging but fun game! It felt like I was moving too fast sometimes - but then again, you want it to be fast and snappy, so it's kind of a tricky balance to get right. It was quite hard (impossible?) to grapple onto things while falling, so missed out on that feeling of "phew! saved myself" as it always ended with me on the floor (skills issue, I know). 

But it's a really cool movement mechanic and you've presented it well with good polish and visuals. Nice work!  

(+1)

Yeah indeed, the snappiness required a high gravity but then when you fall there’s no way to recover. We countered this by having a buffer of few seconds where gravity is lowered but only when you release onto an upward arc. So it kind of helped if you kept shooting upwards but indeed it’s a hard balance to strike. Glad you enjoyed anyhow. Thanks for the review!