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You are too kind! The proc gen system was surprisingly easy to setup, the art for the fish was 18hours on the dot, but I spent days trying to find the right balance of drop rates, probably rewrote the tables from scratch 10mins before launch. I was thinking of putting together a dev log on how all the pieces came together if you are interested?

Any how, thanks for playing and thank you even more for enjoying.

Much love,
Old Man Bear.