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It never even occurred to me to make a dispatch-style game for a game jam! Great job on your game. I liked the art and voice acting. Personally, I would have preferred it if the zone I was trying to hit was hidden and not just shown. It takes away the fun of trying to figure out whose strengths are best for the job. Instead, I just found myself trying to overlay the triangle as best I could without looking at the description of the task at hand. A cooldown timer for the resting team members would have also been nice.

thank you so much for playing! :D and making the zone invisible was actually a convo that did come up while we were working on it (im on team make it invisible too hehe) ultimately, we just ran out of time before coming to a concrete resolution :') and you're the second person to mention a cooldown timer too, so that's a definite if we continue this lil project! <33 tysm for the feedback!!