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(+1)

I'm enjoying this update! Broodmother and Carpet Construct have some really fun (and kinda surprising) synergies.

That said, a few thoughts:

  1.  I feel like granting light and upgrading could maybe use some kind of extra indicator to make it clear what runes count for what? I definitely had to  check that sticking a Salvage rune on a Carpet Construct worked the way I thought it did, and it took me an embarrassingly long amount of time to realize that the Mirror's Heavy Reflection triggered Meal.
  2. I think clicking on a card should dismiss the tooltip you get for hovering over it - currently, you end up with multiple text boxes on top of each-other and it looks a bit messy.
  3. The current card upgrade system ends up feeling kinda dull once you've bought all of the runes your deck needs, because "pay 3x to upgrade the rune again" is pretty mindless. I wonder if it'd be better if upgrading your cards with void tokens had a low-ish cap and you had to rely on prestige upgrades to get the power you need?
  4. I could also see individual cards getting prestige upgrades - maybe, I dunno, the Mage's energy cost reduction is something that costs Singularities instead of Embryos.

Thanks for the feedback. So for 1, it was unclear exactly how those runes worked?

Not so much that it was unclear how they worked and more that I wasn't sure how they interacted with other runes because both Weave and Meal used unique terms. 

Weave says that it interacts with runes that "directly create" light, but the runes that trigger it either "grant" light (Final Spark, Herd, Dawning, First Charge) or say that you "gain" light (Growth, Salvage, Dredge). Similarly, Meal triggers when a rune "upgrades" the Broodmother, but all of the runes that upgrade other cards say "increases light gain by [amount] for [card]" - I thought for a second that the Candle's energy cost reduction might count (because reducing the cost is an upgrade) but nope.


I think it'd really help clarity if all of the runes that "directly create" light were changed to say create instead of grant/gain and Meal was changed to something like "adds a temporary spider card when a rune increases this card's light gain" or something to that effect.

Appreciate the reply! I'll see what I can do to make things more consistent.