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(+1)

I like the idea, reading about the location and try to find the right one for the customer is cool.

unfortunately clicking through the menu was not so fun. constantly swiching between email and location overview was anoying, especially because the windows sometimes popup behind the current one. Also the tutorial was a little bit hidden, at least it took me a while to find it :D

I would redesign the UI. Here is how I would do it (that doesn't mean that is the right way but maybe you can take away something :) )

  • Go away from the computer approch, instead you have a office where clients come to you
  • have the screen split between top (2/3) and bottom (1/3)
  • top part shows some animation where a new client comes and goes (can be 2d or 3d)
  • top part also shows the client request in a corner (as a kind of questlog)
  • bottom part shows the stange places as travel brochure (only the cover but all of them)
  • if the player clicks on them they can brows through the brochure, while the client request is visiable

But I still love the idea and the places you designed :) Keep up the work this could be a really cool game if you continue working on it :)

(+1)

Thank you so much for that criticism! it was muchly apricated... We were originally going to go with the idea you presented, (I talk more in depth about it in the Devlog I'm making on YouTube). Unfortunately, the last Brackeys Gamejam we made, was that style of game, as presented below.


So, we didn't really want to redo an already "done" idea... But I'm so glad that someone else thought the same. The game is honestly a big mess right now! but we have full plans to fix all bugs and release the game fully... the feedback will be taken into full consideration!