Hey, thank you for playing the game! Yeah the game is purposefully not telling you much about it to give you that feeling of figuring this stuff out on your own, that feeling you get when you solve a tricky puzzle. But basically if you look at the room size, the distinct colors of each tile of the room to match the 2d map, the door connections and their count, the enemy type nearby, then eventually you could figure it out and build a memory of how the map looks like. Then find the items on the map to progress through the story and escape. But thanks for the feedback, is noted!