Thanks! Didn’t get time to polish the combat mechanics. I actually did a pretty fatal mistake to start making combat pretty late in the development. Ironically, the very first thing I drew on my copy while planning was the pretty cool beam fired at a golem. Yeah, I was about to miss the deadline… but managed it anyway.
(Though in my mind I had an epic battle against the evil dark mage and its awaked golem acolyte)
This is EXACTLY what I was aiming for, I even started with the golem, but couldn’t finish it.
I think I will start with project templates next time, so that I could get menus and audio controls beforehand.
Thanks again for such a wonderful comment!