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(1 edit)

Thanks! Didn’t get time to polish the combat mechanics. I actually did a pretty fatal mistake to start making combat pretty late in the development. Ironically, the very first thing I drew on my copy while planning was the pretty cool beam fired at a golem. Yeah, I was about to miss the deadline… but managed it anyway.

(Though in my mind I had an epic battle against the evil dark mage and its awaked golem acolyte)

This is EXACTLY what I was aiming for, I even started with the golem, but couldn’t finish it.

I think I will start with project templates next time, so that I could get menus and audio controls beforehand.

Thanks again for such a wonderful comment!