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A jam submission

Just UnderView game page

(wake up)
Submitted by BroodyGaming — 3 days, 8 hours before the deadline
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Just Under's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#15.0005.000
Presentation#15.0005.000
Theme#24.8334.833
Gameplay#34.1674.167
Overall#34.4444.444
Horror#53.8333.833
Story#63.8333.833

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How did you choose to implement the Theme: Endless Ocean in your game?
Big looping ocean *of the mind*

Did you implement any of the optional Bonus Challenges, and if so, which ones?
Tried to do all three in different ways. Looping, confusing spaces, islands.

Did you create your game in RPG Maker?

Yes

Does your game contain AI-generated assets?

No

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Comments

Submitted(+1)

I loved playing through this! The beginning section with all the hands was pretty confusing, but once I figured out how I could interact with them, it went more smoothly from there. I loved the art style and general surrealist vibe, and the music was great too. The story of the two crabs trying to communicate felt a bit different from the rest of the story, but I still liked the change in pace in the middle of the horror.

Submitted(+1)

The early segment was very confusing, and it was hard to guage the hitbox for the hands.  Being with the hands and randomly flipping controls so long was confusing enough that I was genuinely debating moving on to a different game when it suddenly moved on. It was far more clear and enjoyable moving through the game from the crabs onward. I think if the early segment were a little more transparent about what was expected of the player it would be a bit easier to get through. 

I loved finally getting to see all the aesthetic sneak peaks from before in context, along with seeing the character change with each area.  It also really made me want to play spore because segments of this reminded me of that game. Just being a lil buddy in the ocean just trying to survive.

Developer(+1)

Ahh thanks for giving it a go!! Ya know I really dropped the ball on that first segment, it's the thing I'm getting negative feedback about the most by far. I think I need to make it shorter and more clear. There's a few sprites that have awkward hitboxes. The next plugin I want to learn is one to customize the hit boxes better, but just didn't have time for the jam. I worry the jellyfishes during the crab sequence are hard to touch also (Like, the hitboxes being on the BOTTOM of the jelly was so awkward to justify in the art, if that makes sense). RM hitboxes are designed for one square T_T lol. 

Had a lot of fun with designing this one, especially the different sprites. Glad you liked it! Thank you again for the feedback! 

Submitted(+1)

It's sadly one of the hazards with making sprites sometimes, and I found the jellies segment to be relatively easy and really clever honestly. I liked that we had to use scales to lok around, it was a cool mechanic! :D