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(+1)

Fun game. I liked the visual style you went for :)

Also nice that you were able to create a couple of different levels with different enemy types, that really spices things up a bit.

One point of feedback: in the flying part, it is sometimes hard to estimate whether you are already past a fuel pickup/asteroid or not due to the perspective.

Overall pretty solid entry, well done!

Thank you very much for the nice words and feedback! For the flying part, I was going for that old-school early 3D vibe, inspired by games like Star Fox, which had similar depth perception issues. But you're right, it can definitely be improved! :)