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(+1)

Haha, this was super innovative and creative. I love when jam games take a weird swing like this. I honeslty spent a good chunk of just figuring out how to even reach the different menues, and that alone was fun. The scale slider affecting the environment and being part of the puzzle was such a clever mech. I did manage to get the cursor stuck a few times though lol, especially one of the difficulty buttons (medium in particular). I'd end it with the cursor smack on the middle of it and couldn't reach it again, so I had to restart a couple of times.

Really good job communicating the end goal purely through gameplay. This was a really creative concept with fun execution. And of course, bonus points for the cat lol.

(+1)

Thanks! Lots of feedback, appreciate it. I'm glad You enjoyed the puzzle design of the game. Was fun to come up with it. Tried to make it impossible to get the cursor stuck, but seems like some people figured out a way, fortunately not many. The cat was the most work, and the most important! :D