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eMDeMeister

121
Posts
3
Topics
9
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A member registered Feb 05, 2021 · View creator page →

Creator of

Recent community posts

Thanks! Glad You managed to get it out, hoe You enjoyed it! :D

Glad You enjoyed! :)

Thanks! :)

Thanks! I've played Your game before as well, felt some similarities there :D Glad You enjoyed it! Your idea was cool as well!

Thanks! Glad You enjoyed it :)

Thank You! :)

Good job for finishing the game! I'm proud of You too!

Haha glad the game made You feel proud of Yourself. I knew someone would like the persistent changes, and the insanity of the cursor would make them rage just enough, but not too much :D Thanks!

Thanks! The cursor is that difficult child, but he is trying his best and that's why I love him! :D

Thanks! :)

Thanks! Lots of feedback, appreciate it. I'm glad You enjoyed the puzzle design of the game. Was fun to come up with it. Tried to make it impossible to get the cursor stuck, but seems like some people figured out a way, fortunately not many. The cat was the most work, and the most important! :D

Thanks! Interactive menu likes you back :D

Thanks bro!

Thanks! Yeah, was thinking about audio menu and if the sliders should have corresponding mechanic as text above them or more "audio menu-like", and it seemed it's fine, cause there are not many elements inside the scene. Glad You enjoyed it :D

Thanks! The cursor could use some tweaking for sure, but yeah, it was supposed to be more puzzle-like rather than rage game, hopefully fit well :)

Thanks! I will definitely try doing a better job with the cursor mechanic next time :D

Thanks! I agree, the gravity was like that, because of level design. Definitely could use some coyote time, and the collisions were kinda broken on WebGL build, which I didn't notice in time, so I left it. Glad You enjoyed tho :)

Thanks! Yeah, I noticed it makes you stop on the letters on WebGL build, but it was too late and not gamebreaking, so we left it

Thanks mate😎

Thanks! Glad You enjoyed it :D

Thanks mate!

Thanks! Glad You enjoyed it :)

Thanks! Seems many are frustrated by the cursor. Will do a better job with mechanic like that next time for sure :D

Thanks! Glad You enjoyed it :D I know about the cursor, we tried our best last day to make it better haha

Thanks! We did try to not make the cursor as annoying, hopefully we did good.

Thanks!

Done!

Cool! I like it. The movement was crucial and You nailed it. Great idea, weird place, weirder music. Good stuff!

Ooooh yes, I already rated this one :D Loved the humor!

Done! I would say so. I don't have much experience with it, though and am not sure how You do stuff in it, but good job there :)

Oh, I was hoping for more after killing the first wave :D The art was cool, Shooting on Space is weird, though, fits the theme I guess hah

Done!

What is this I wanna be the boshy difficulty level style! Gaaaaaah, some jumps were hard as heck and  I wish the jump was on Space and dash on Shift or something. But good job either way >:) The narration was cool :D 

Done!

Great platformer game, kind of reminds me of Clustertruck in some way, maybe the movement :D I did find it difficult as to where to go, maybe there should be more clues, or maybe I just went where I shouldn't haha Good job there!

Done!

I always love handpainted games, so the visuals are 5. I did find it kind of weird, when the day changed, and whenever I found something, even if i did find the difference (I think?) it did pretty much the same. But cool concept nonetheless. Good job!

Oh that's cool! How did You find this jam's games? Any hidden pearls? :D

Done!

There is so much to this game. You can sit in it for a long time. I kinda wish it was more entertaining to grab items from the floor, not just walk around an "empty" world, but the idea is there. Graphics are cool, the music is a vibe. Good stuff!