Awesome! I really like the idea of turning an awkward real-world situation into a simple puzzle rule — it’s instantly readable and funny.
For feedback, I think the overall idea and game play are pretty solid, here's just some small possible improvement I can think of,
Feedback :
- Maybe could add a move-limit / star rating?: The core puzzle already works — a step cap (or 1–3 stars based on steps) could be adding some replay value and give players a clear “optimize” goal.
- Optional camera toggle (top-down): Personally I’d love a button to switch from the current side view to a top-down view, so it’s easier to parse who’s facing who once levels get more complex
Here's Mine too, Hope you'll like it!