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Nickwsy

118
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3
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A member registered Aug 14, 2023 · View creator page →

Creator of

Recent community posts

done

done

Always love to see games that are made with engines that I never seen before. I think the screen kept flickering when I entered the, but after a while it was fine.

I didn't quite get how the game works. I couldn't get through the first level. Can you provide some more instructions

The fruits looked pretty funny

Good concept. is the ghost actually base on my previous action or they are just moving randomly

Perhaps put some more thought on theme implementation

Literally me

Is there nothing I can do even if I noticed the change?

Nice try

What game engine did you use, I have never seen it before

Great art style

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I love the simple yet powerful visuals. The special object implementation is the best I have seen. Most games just use fruit as some random objects that can easily be replaced, but yours has a strong connection with the story. Amazing.

Great art style and level design

The shader looks amazing! The game indeed looks better when downloaded. Are the apples generated randomly?

Great action puzzle game, I like both the theme implementation and the level design. Last part of last level is pretty hard, but I got over it after about 20 tries.

Good theme implementation and level design, but blueberry is pretty annoying, I can't even see how many fruits I have collected

Great theme implementation. I also had trouble with web compatibility in my 3D game. I had some trouble on the second level. I think I need to alternate between two wooden blocks to get over the river, but after I place one down, the other disappears.

Always love puzzle game, some interesting level design. An area for improvement is theme implementation, like having deja vu as a part of the game play

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Here is my game, a 3D puzzle game in Non-Euclidean space

Rate Want an Apple? by Nickwsy for Mini Jame Gam #50 - itch.io

The level design is so good that I feel bad for my puzzle game.

Very interesting game. Finished in 20 to 30 min. Some parts is in fact quite diffcult, the bouncing on the wall sometimes would bounce me back to where I started, which is good that you have a check point.

Thank you I will take a look at your game. Can you also make sure you give me rating. Thank you.

This is a hidden piece of gem. At first it is very confusing, but I noticed the ball on room 0 is a map, then I also learned how to figure out my current direction. I am not quite exactly what the button in the middle is for, since I beat the game only with the diagonal mode. I also really like the mysterious vibe. Great Job.

So cute

无论从玩法还是关卡都很强, 如果catch outside的玩法能再延申一下就更好了,比如有些地方要更大的半径才能过去。

Beating most the of the levels is very impressive

It is a ECS game engine, it is open sourced on github. 11Nevele/GameEngine at GMTKJamLoop

Solving 5 levels is already very impressive,the game is a very complex. Level 5 is intended to be solved in 4 loops(since the spike path a button in the end nolonger work because health kit). Level6 requires to to notice that a button is pressed when there is a dead body on it, and it can be solve in 3 loops. Level 7 is really long, Level 8 is just a nightmare.

Interesting puzzle game, finished all levels without looking at the solution. I think second last might have a small design issue, because you can fit all cars in the middle lane and there is no risk of crashing.

Interecting concept. The design finding the unique one is okay on its own, but making the player win 8 times in a row is very fraustrating.

I really like the idea and the game design. Great Job

I got 14.0, what's the logic behind it? shift gear as soon as possible when green disappear?

Make Trusk and Grak Great Again

Thank you for playing my game,  it is designed to be challenging, there is a solution video on the game page if you are interested.

Simple but fun, great job

Well designed chess puzzle. How does the ai the chess pieces work,? They seem to react differently base on my moves

Did not quite get what I am supposed to do

Interesting puzzle game

Very well polished. Would be better if there is more depth to the puzzle. Perhaps take some inspiration form Railbound.