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Thanks for the in depth feedback! You're the first person to notice that the background is also affected by the time dilation and that was an important small detail that I implemented cause I felt like even if I was the only person to know about it, it was still cool haha. 

If there was any particularly rough edges, I'd love to hear them but I know it's hard to remember after playing through the game. 

That's a very fair comment about the red lasers. They're definitely very fast in the game. Another idea would be to have something that fires them at the top that could glow or indicate that they're about to fire but regardless, I think you're right. Also, the box thing is a known issue. I don't think you're stuck under it, it's just awkward as you have to move out of it lol. 

Thanks for the feedback and for playing!