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cool game the ending was so wtf, btw I didn't find it broken, I just think it would need some level design reconsiderations, like shorter and smaller levels idk(btw I liked the lava one). It has a nice Avatar air bender feel to it, and definitively has a creative gameplay mechanic. It would benefit of having a simple tutorial like stage, because I didn't find the sword on the first level, had to skip it though.

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Lol thanks! Spirit of the Wind is a project I'll have to come back to some day. For now working hard on Alchemist's Mountain.