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Not for me, you don't! They work exactly the same way.

Really? I just tried it. Are you using 8-bit mode? Maybe that affects sounds.

There are some attributes related to this to enable and disable sound and also to test whether sound is on or off. I used these in 'Igor's Quest'.

Sure. I tried both modes again and got the same result.

start_at                 = my_location
locations {
   my_location : location "You are in a room." ;
}
on_command {
   : match "test -"  {
     : end_game ;
     # : win_game ;
   }
}