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(+1)

Trippy game, and yes I am very confused! It is a clever mechanic though and a great tech demo I must say, I can imagine it was equally or even more mind bending designing these levels as it is playing them :D 

A problem I had was remembering the different paths I had already taken which resulted in me just jumping around and never finding keys. An idea to fix this for stupid people like me could be that you had a trail behind the player that lingered for a bit so I knew which path I already tried recently. Other than that, great job! :)

Some kind of "fog of war" functionality is a brilliant idea!

Thanks for playing and commenting :)