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(1 edit) (+1)

Minor feedback: The upgrades starting at 0.1% chance makes them feel useless since it's unlikely they'll trigger even once. It looks like they have a lot of scaling on later ones but that isn't clear initially. I'd suggest starting at a higher value and changing the scaling.
Also the light orb buff upgrade always seems to be active.

You are right, it should start on a bigger value. I think in the future I'll make some different trigger than chance on every minion kill, as right now it's too random. 

Fixing the light orb buff now, thanks for the heads up! :D