I loved the game! The fog of war makes exploring the game, especially in the first few minutes, exciting and slightly scary.
The small stories told through dialogues and missions/choices are fun and create a certain lore for the world. I must have played for about 15 minutes; if there had been more variations, I would definitely have played longer.
As time went on, I understood what was worth the risk and what wasn't. In a way, the game is "easy," once you understand that fishing and fresh water are risk-free, so you don't have many reasons not to avoid a fight with pirates, giving them food, or risking your crew on dangerous hunts. I would have had more fun with a slightly more punitive system.
I'd like to say that whenever possible, I took the natives' gold and accepted being considered a traitor by them 😅
Finally, I was almost accepting that there was no lost city, but I was happy being a successful sailor and exploring the seven seas, when finally... I found it 😍
Finally, congratulations on the idea and implementation. I'm a fan of management games; it's one of my favorites so far!