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Hey Carlos, thank you for playing it and giving detailed feedback, it means a lot! I'm glad you loved it. I'm also partial to management games (playing as well as developing them), aside from the art style that's another reason I usually try yours whenever I get the notification.

Unfortunately I had very little time to playtest, balance and create narrative content, it's a wonder I even ended up with something playable. Thank you for pointing out the riskless approach, it will be useful to balance the resource economy. I also plan to add some more map features, events and activities after the jam, to give the Archipelago some more life and character. And make use of the narrative flags that currently serve no purpose other than potentially scaring away people from unethical choices. :)

The biggest positive surprise for me is that so many people actually played the game for 10+ minutes to find the Lost City. Cheers to all the persistent captains!