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(+1)

Nice game, guys :)

I really enjoyed the dynamic of managing your parrots before the cart leaves them behind, the music rocks and the intro cutscene was pretty great haha

The ground texture in the intro cutscene made the grass' fluffy and painterly look really flourish - what caused you guys to use the flat brown color in the level?

(+1)

Thank you! The grass and cutscene intro was made before we get models and assets for level, it was really closed to deadline and unfortunately we didn’t make this change. But we are planning improve and fix game after game jam ends.

There are several things that missing, we have planned more levels, resources usage for parrots, debuff for lost parrots, etc. We got our lesson and we need to improve our planning and of course project scope.