Thanks for the feedback! ^^
Some UI components where created like in an action with hectic cuts to the timer ticking down from 00:00:10. >.>
We totally agree with you on that. Could you name 1-2 things, that come to your mind first, regarding the games UI?
Viewing post in Tic Tac Token jam comments
Yeah, that’s fair, don't worry about it! :)
I think I would’ve made the cards pop more, maybe by bringing them closer to the player's prospective, making them less tilted and more 2D.
Also, as other pointed out receiving a card every round feels like a bit much. I’m not sure if that’s intended, but I started to feel overwhelmed to the point where I just began choosing them randomly lol. The UI for the points works great and really captures that "Balatro" style; my complaints are primarily with the cards interface.
Overall, it’s a good game though! These are just the kind of polishing details that usually slip through the cracks given the game jam timing.