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Riccardo Gennari

83
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1
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A member registered Mar 10, 2022 · View creator page →

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Recent community posts

The sounds made with the mouth made me laugh a lot. It's an interesting game and well done considering it was made by one person. Good job!

Thanks!

Thanks! Yes, the interaction system is a bit clunky due to the rush we've had in the last days haha

Thank you!

Thanks! Glad you liked the puzzles. We definitely ran out of time for more levels, but it's cool to hear you wanted more. We really wanted to keep players on their toes, we interpreted "strange" as something a bit creepy with an unsettling vibe. Glad it worked on you!
*quack*

Thank you! it means a lot to us!

*sqeak* *squeak* *squeak* *squeak* *squeak*

Yeah, the post-it’s visibility is one of the things we need to fix, but we’re glad you made it to the end!
Thanks for the kind words, they mean a lot to us, and we wish it could’ve been longer too.
Thanks so much for playing!

Thanks so much! Really happy you enjoyed the vibe, and that's a totally fair point. With more time we would’ve added more places to give a clearer direction and cohesion.
Thanks again for playing and for the awesome rating!

Thanks a lot for the detailed feedback, really appreciate you taking the time to write all this! Super helpful notes, especially about the loading, sound, and level feel. By the way the voices worked as intended ;)
thanks again for playing and sharing your thoughts!

Thank you so much! Haha yeah that “oh” guy got a lot of people, glad he kept you on edge for a bit! We're also happy you enjoyed the ducks and the atmosphere, means a lot!

Press E to exit the TV screen :)

That's a cool idea, in my comment i was referring more the UI elements, for the amount of time for each phase is hard to keep track of everything. I think slowing down a bit of each phase could improve the overall gameplay loop.

Here is our puzzle adventure:
https://itch.io/jam/brackeys-15/rate/4310469

Yeah that's a fair point, we noticed that too, it turns out the web build renders things a bit differently than the Windows version.

Yeah, that’s fair, don't worry about it! :)

I think I would’ve made the cards pop more, maybe by bringing them closer to the player's prospective, making them less tilted and more 2D.

Also, as other pointed out receiving a card every round feels like a bit much. I’m not sure if that’s intended, but I started to feel overwhelmed to the point where I just began choosing them randomly lol. The UI for the points works great and really captures that "Balatro" style; my complaints are primarily with the cards interface.

Overall, it’s a good game though! These are just the kind of polishing details that usually slip through the cracks given the game jam timing.


Thank you!

I think some hidden mecchanics in the "window" interface would be cool, In my opinion it would fit very well!

Ah, so it's just skill issue :,)

Thank you very much! We really appreciate it!

There's a lot to say about this game; the vibes, the storytelling, the atmosphere are all very on-theme, and I love this style.

The driving could be improved, but overall I loved it.

btw I passed day 2 ;)

Thank you! yes we tried our best to keep the ui as integrated in the game as possible!

The visuals are good, our games have some elements in common!

I didn't really appreciated the trial and error aspect but overall good job!

Love it. Nothing to add. Well done

The gameplay is really addictive! The UI could be improved but I really enjoyed it!

I'll give it a go! Here's our: https://itch.io/jam/brackeys-15/rate/4310469

Interesting concept, the sounds would have made it so much better but good job!

I like the concept, I feel like the phases could last more because i almost had no time to talk with the rulers but it looks polished and fun. In my opinion it's also hard to tell the relationships between each kingdom.

That was really fun! I like the fast pacing of the rounds and it's also really polished in my opinion. Great work!

I really liked the style, the music and the atmosphere!

I really like the game, the mechanics of the elements and the dinosaurs are a really great idea! Well done!

I really liked the concept, which has great potential for new sub-mechanics and is also well refined in terms of playability. Perhaps some audio feedback could improve the experience in certain areas, but great work! Especially for doing it all by yourself.

Cool game! I like the art style and the music! probably the camera distortion at the edges was a bit too much for me and also the exploration could be improved but great job!

The art is really good! I also liked the gameplay. I had some issues with the crooked paper and the repetition of the music but great work!

I really liked the "meta" style narration! You did a really good job even on your own!

I really like the concept and the visuals! Great work!

I really loved the music! I also liked the vibes and the atmosphere! Good job guys!

I like the binding of Isaac style, the controls are a bit clunky but it's normal for a jam. Good Job guys!

The game is very interesting. I really liked the almost Lovecraftian theme and the puzzle, and finally, that reference is nice too.

I like the idea and the gameplay is fun, plus it's very well done! It's not my kind of game, but I recognise that it's well made.