Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

I love the ship exploration and the music. I'm not sure the direction matters much, but that's ok. It's about the journey.

I felt a little lost in the gameplay. Took me a while to figure out that the splash attack only works adjacent to the skeletons — maybe a smaller animation would make it clearer? Ultimately I was stumped by slimes... attacking them just seemed to hurt me? 

Nice job overall!

(+1)

Thank you for playing the game! Hopefully you enjoyed it. If you weren't able to get past the slimes, they work a bit differently from other enemies - rather than constantly moving towards you, they target what direction from them you are, charge a few spaces towards you, wait a moment, then repeat. Otherwise they work the same way, and you need to get the timing down to ram them while the animation is playing.

A dirty trick I found during playtesting is to get any enemy near a wall - you can absolutely stunlock them into a wall and get all our necessary hits in one go.