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hey!! just played this and i am honestly mind-blown by how well the mechanics work together. the character controlling is such a brilliant and deep interpretation of the duality requirement!!

the double jump impulse feels incredibly satisfying and the level design does a great job of introducing the concept through the menu and the first stages. the visual and audio feedback are super clean and it really makes the experience feel premium.

everything feels very intentional and well polished, definitely one of the most clever entries i have played so far. great job to the whole team!!

that was the best game of the whole jam, i'm pretty sure!!

if there's one thing I'd like in a future update, it would simply be more levels! nothing else.

congrats on the submission!!

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Thank you so much for that feedback, we did our best to make the best game we could, Sam Larson,  the artist, was even  badly sick during the jam and still manage to make all the assets for this game.

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sorry to hear that, hope he gets well soon! congrats to him, again the visuals are stunning. you both surely did an amazing job.

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Thank you so much, this was such an awesome review to receive, thank you! I was the team member who was trying not to die from a day flu during production of the game haha! I hope we can do more levels in the future, I would love to flesh out the game more and see where it goes! Thank you again for playing!

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mad respect for pulling this off while feeling that sick, man. you really killed it on the art!!

definitely looking forward to those extra levels if you guys decide to keep going with the project. take care of yourself and thanks again for the response !!

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It was a rough weekend haha, thank you so much! I will try to let you know if/when we come up with more levels, hopefully we can get you to playtest them! We have a couple projects to prioritize right now, so it may take some time before we come back to this one, thank you so much again for playing and for leaving such an awesome review!