We are feeling similarly on our game. We need a little time to think through what all we want to do from here but we do want to continue working on our game in the future. Right now we know we want to add a tutorial to the first world to give more clarity to the player and possibly add more biomes and mechanics. Would love some feedback/ideas if you are up to it! I will go check out your game now. :)
https://itch.io/jam/brackeys-15/rate/4308902
I played your game for a while! I loved the music and I think making a crafting system for a game jam game is praise worthy in itself.
The few notes I have are:
- The overall look and feel is what makes games like work for me. I love the painted style and I love the color choices but there is some improvements you could make just make everything more cohesive. Outline line weights being different, shading and perspectives kind of wonking out here and there. Things that I have no doubt could be fixed up with more time!
- The character is great, I love a space helmet, but a more detailed version with the whole suite of animations (8 directional, idle, harvesting) I think is what can sell a game like this the most.
- Gameplay wise, everything worked as intended. I went in completely blind and quickly figured out it was a crafting game so I think you did a good job guiding the player into the loop. The way I play videogames is probably coloring this but, I want everything to stack, even just 3-5 at a time. I would happily spend an hour just walking around, jamming out, and picking things up just to go back and craft everything I can all at once. That feels like a different game loop though so it might not be something you even want to make.
Overall I really enjoyed this game! I think it has a lot of potential!