hey!! just played this and the swap mechanic between the warrior and the mage feels very fluid. i really liked how the duality was baked into the gameplay loop — having to go melee to build up mana for the mage makes the decision to switch feel very intentional and rewarding!!
that god mode moment when you reach full power is super satisfying, it gives that exact "big" power trip feeling that the horde mode needs. i noticed the developer mentioned the ui in other comments and i agree that a bit more juice there would make the scores pop even more, but for a 48h project the core loop is already very addicting.
the way the difficulty scales kept me on my toes the whole time. great job on the execution and on balancing the two forms!!
congrats on the entry!!