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(+1)

Many thanks for the crits. It was supposed to be a bit prose-poem-ish in places, which doesn't lend itself perfectly to pamphlet info delivery. You're right that the cyberpunk aspects are more in  in the background than rubbed in your face - I wanted to lean into the hopeful angles with (most of) what the player encounters, leaving the explicit cyberpunk aspects in the implied worldbuilding.