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(+3)

Really nice art on this. The different stations each had their own vibe, and it kept things visually interesting as you moved forward.

I liked the light exploration and puzzle elements in each stop. It didn’t feel overwhelming, just enough to make you engage with the space instead of rushing through it.

The small details really stood out to me. Stuff like the sound when stepping over the tentacle, or the eyes following the mouse cursor during the puzzle, those touches add so much personality. It makes the world feel alive (and a little weird in a good way).

Cool concept overall with the fuel pressure keeping things moving. Nice job!

(+1)

Thank you for the kind feedback! We just at random moments saw parts of the game and went "wouldnt it be cool if this did that" and added it. The small details made the game vibe so much more. It means a lot for them to be noticed!