Very interesting visual style. The mythic Japanese aesthetic creates a mysterious atmosphere.I did run into a few issues during my playthrough that might be worth looking into:
- When the character falls off the map, there were several instances where I fell permanently without triggering a reset, which forced me to restart the level. Might consider adding a fail-safe reset based on the player’s Y position to prevent soft-lock situations.
- In my case, one of the puzzle items (the black demon mask) disappeared after going off-screen, and I wasn’t able to retrieve it afterward. I was still able to complete the game without collecting every puzzle piece, but it may cause confusion for players aiming for full completion.
- I also noticed that the attack animation can be reset by quickly tapping left and right, it allows near-continuous attacking.
Overall, it’s a cool concept with a distinct style, but there’s also room for improvement. Nice work!