A great concept but I could not consistently deduce the correct door despite checking for moisture and audio cues, but that could just be me.
Viewing post in The Vaults Below Durn : A Field Study jam comments
Thank you for playing! The safe and dangerous doors are described in the notes. The three signs to look for (by the third room) is:
- Wet ground/walls around the door,
- Hearing knocking when you stand close to a door,
- Or the torch flickering when you stand close to a door.
A door having any two of these signs means danger. Having only one means its safe.
If something felt unclear, I’d love to know which room or clue gave trouble so I can improve readability. :)