Thank you all for playing and rating our game, and we'll be back again in October for Ludum Dare 58.
-Hex
The setting etc. is all wholly original for the jam, and the intent was to let the player pick apart the world details in media res and between the different character routes. It's a mixed success largely dependent on the routes players take. In previous jams I've been bitten by too much preamble putting players off so I wanted to hit the ground running here.
"Picking" a character is based on the influence they gain. This is notated for the night-time events but is obscured for the daytime events. Having had some time to sit on this I would have probably gone through and put [+1 Influence] notations in for these. Generally talking with a character each day and making smart decisions will secure them the leadership seat.
I'm always hesitant to blend crunchy games and more freeform narrative stuff.
-Hex
5 days of ideating at work and then 2 days of mania.
I also make use of spreadsheets to hash out narrative structure, which this time was relatively plain which I'm a little disappointed with but it worked well for this project.

"Each character has 7 possible scenes, here are the rough beats I want to hit" lets you write more or less stream-of-consciousness and focus in on dialogue and fun world stuff rather than structure.
Glad you enjoyed it!
-Hex
A fun take on the concept. I noticed that the stocks swing very quickly based on your actions (buy a penny stock and it will rocket up). As such, "Buy 10" "Buy 20" "Buy 100" buttons might have been good additions.
Love the aesthetics and the boppy music. I only have one question.
Those are clearly dogs and not buns...right?
Unsure if it was RNG but not seeing any wood for the first 5 stages was a bit of a hinderance. A shame the movement was locked to 8 directions even when using a gamepad. For something like this I might have looked at using the mouse to direct the rover in a direction. Also darkening menu options to indicate they are selected is not the most intuitive. Great concept though.
> due to his bias of Sclera being his home
In this instance it's more to do with the custom scripting language we used having an unusual bias toward putting logical operators the wrong way round 😭
Thank you for playing, and for catching that bug! <3
P.S. Delilah Smythe for Ruler of Sclera!
P.P.S. That's a bit, don't let the evil corpo win.
Teddy