Just when I thought the game could use an explosive so I could get the satisfaction of killing that giant swarm of enemies at once, I experienced the power up and it gave me exactly what I was looking for lol :D. I really enjoyed this. Perhaps adding an enemy that shoots a projectile would make it even more challenging and exciting. Good job!
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I agree the enemy variety is a little lacking and some ranged units or AOE style units would make it more varied and interesting.
I tried making each enemy have a different animation, walk speed, health, and damage values hoping that would give the variety but it gets lost in the chaos, I would have been better off spending time making more varied attack patterns then trying to tweak the same pattern to feel different.
Thanks for the CC and thanks for playing!