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I think the central premise makes for a solid cyberpunk adventure. I also think it's a good application of the Love 2.0 theme.

However, I think this scenario is really underwritten. It's basically just an outline of the central concept and doesn't provide any other information that the GM might need. While that is fine for your personal games, I think you need to provide more written support for how the scenario might evolve over the course of a session. 

It also doesn't utilize the Urban Exploration theme at all. That in particular is a big oversight since you pick a distinctive location, a luxury resort in South America, but don't provide any specific descriptions.

Some big questions that I think need to be answered in another draft

What are some distinctive sights or sounds at the resort town? What neighborhoods or landmarks does it have?

Where might Rose be and what might she be doing? 

Who might she be hanging out with or dating? 

How does the Johnson interfere with the players if he doesn't think things are going his way? 

Who hired the Hacker and Muscle? How do they try to find Rose?

Since there are only two opposition NPCs, how do you make them more threatening for a larger party of PCs?

I think it has a lot of potential and I would really like to see a more polished version.