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Really fun game, the controls feels a bit uncanny at first but once you understand the gist of it it clicks

Power ups are clear and understandable, though I put more boost available, I got a bit frustrated to not be able to progress because I couldn’t get where I wanted by shooting at enemies and couldn’t make it through the third level with only 3 boost :’(

Visuals are simple but effective, maybe a tad much chromatic effects on the edge of the screen

Also if we could see more of the map it would be a bit easier (otherwise else way give more boost to navigate a bit more easily ?)

I want to play more but I feel that the enemies generation is a bit too random and don’t « push you » in the right direction, this feels a bit frustrating in order to finish it, I’d love to see a more expanded version where you can buy more items in order to control the player (maybe booster ++ or with a grab system / hook to deploy ?)

I feel like the game could have zones as well, like more icy / rough surface where it influences the player movement

I really liked the hidden artefacts on the map, this makes exploration more rewarding !

Cool concept that match nicely the rogue genre, the UI / win 95 is really nice to see, the story telling is intriguing as well, this is a nice touch 🙏

Thanks for taking the time to play the game thoroughly! We definitely are going to keep developing this game and we might steal some of your ideas actually ;) 

Hi! We have now fixed this so the enemies are a bit less random and it´s easier to move forward in the level. Feel free to try out the game again if you have time and see what you think :) 

We have not had time to implement any of your other good ideas but maybe this simple fix will make it more enjoyable for you!