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(+1)

+ Nice idea

+ Could be developed with simple upgrades

- a bit buggy, sometimes I feel I'm grabbed with no reason. Having the collision not precise breaks a bit the interest, as it is the main mechanism

Yeah, when I got to only 15min left I had to make the choice to make it play better or wrap it up in time. I wanted to give the bad guys better AI, an invulnerability timer so you didn’t get instantly grabbed again, and more importantly get the y-sort fixed.  But because of how I animated the wizards, I’d have to  redo them all and said “Good enough” for the Jam.  :-)