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(+2)

Nicely done. From the title screen alone, the button hover and presentation, I could already tell this was going to be a thoughtful project. It just had that polished feel right away.

The twist on chess was simple but really engaging. It’s cool how you took something so established and gave it personality. And yeah… this game reminded me that en passant is absolutely a thing. I got way too cocky, and it happened to me lol.

The world-building was also a nice touch. The different locations and characters gave it charm, and they were all pretty likeable. The art style tied everything together really well. Also, I definitely got a kick out of the monkey having human hands.

Great job on this one. It feels like a lot of care went into it.

(+1)

Thanks a ton! Yeah last jam one of my biggest take away was how important polish was. So this jam we tried to organize it where we had like a third of the time just to test and touch it up, which worked out better than we expected.

And yeah for the en passant, we wanted to give it a stage since it became such an integral part of the game in a game about pawns. And for the style, I really wanted the whole thing to have kind of a street fighter II feel mixed a little bit of old school hip hop. Weird combo but I felt like it all kind of came from the same era, the pixel art style too, where it made it really cohesive. 

Also I'm glad you liked the monkey hand, the hand variants were a right before deadline add.
Thanks for playing!