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The boost crystals were my favorite. I'm a bit on the line when it comes to the gimmick of having to rotate yourself correctly to shoot. It's unique for sure, but I'm not sure if it's fun. Either way, a large number of enemies is great. That boss tho, didn't expect it, which was a nice surprise, but I wish it didn't have so much HP, it just became tedious at some point.


8.5/10  :D

thanks ! i feel the same way about the rotate mechanic im not really so sure about it. my goal was kind of to replicate the difficulty of aiming of early retro horror games like resident evil to push the game closer to horror instead of actiony.