I think this is a really interesting idea, especially the inclusion of different mini games that form a bigger picture appeals to me. I was a bit stuck on the computer-program. Based on the instruction I did everything correctly but I could not manage to "win" this minigame. the art direction is very simple but also cute.
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Thanks for playing! I definitely regret not giving the player a practice round or tutorial so they could get a grasp of each minigame before spending points on them.
The goal of the software game is to input a sequence of directions that navigate the cursor to the Godot icon, pressing Enter to execute the sequence. Each direction in the sequence travels until it hits a wall, then moves on to the next step in the sequence until either the sequence ends, the cursor is forced inside a wall, or the cursor successfully reaches the icon.
Some visuals that draw the path you're tracing with the directions would've helped a lot with clarity, but then again, I thought it 'd be fun to visualize that path in your head. Thanks for the feedback and thanks again for playing!