I really love this idea. It’s such a unique take on the theme, and it fits “Strange Places” perfectly. The UI was honestly very well done. It felt polished, and the in-game how-to-play was super helpful.
Switching perspectives was also very well executed. It didn’t feel clunky, and I really liked how the boy’s current and upcoming routine was communicated. That was a smart design decision because it let me plan without constantly jumping back and forth just to check.
Overall, really strong execution on a creative concept. You clearly put thought into both the mechanics and presentation. Great job on this one.