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I think this is a really cool idea that would have benefitted from more play testing. I like the concept of transferring "journey" to a lifeform that slowly adapts to life and it's surroundings. My main gripe was that the level still felt less fleshed out and that when I clicked the Godot icon, the game restarted, making me lose my progress :(
but other than that, really cool stuff!

I'm glad you liked what you saw so far!

sadly we ran out of time to implement all the things we wanted to, and   I lost PC access on the final day of the jam

good news tho, I plan on fleshing out the levels and the game more

there  were some organs that were made such as the nose that were spawned in a mostly inaccessible location and mangos that were shoved behind the wall (also in a mostly inaccessible location)