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(+2)

- satisfying menu clicks

- Prefer more title visual clarity 

- I like the font. Bold choice, but it works

- I really like the menu transitions from the main menu

- Concept: are you shitting me? Super unique. I love it. Scratches an itch I didn’t even know I had.

- I don’t really know what’s going on initially, but I like it.

- As someone who works with a lot of data professionally, it kind of makes me wish this was somehow my job, and that’s a good thing lol

- Adding an upgrade system is really what sets this apart. It could have been a complete experience with just getting faster at inputting, but the upgrades really give the game much more longevity 

- As I continue it gets deeper and I love it. More options means more engagement. It’s like jumping from basic cultivation to a full blown stat sheet. I now more agency over my power and I like that.

- Overall, I love the experience. This project was awesome and wonderfully unique! Great job!

Thank you. Glad that you enjoyed the game and the theme interpretation. The font, as with other parts of the  game, was a hit-or-miss choice. The handwritten font is not super readable, but that's exactly what I wanted to give a "math exercise done on paper" feeling.