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this was a trip, really cool stuff!!! loved how the whole village of gingerbread people had their own dialogues and personalities really nice touch. the one npc gingerkid who wanted you to spin him was a really clever way to introduce the mechanic of right click to react within the game world, the sfx and animation were really charming too. I had fun gliding around the map with the moon upgrade, but I think the player controller could be a little smoother overall (it was fine for the jam, but if you chose to keep developing the game I would recommend fine tuning it a bit). I really liked the feel of exploring the map, the layout is really nice and the focal point of the big mountain you will eventually have to climb was cool level design. I'm not sure if I beat the game or it bugged or something but I got to the floating donut thing and then kinda just couldn't move, it looked cool tho. I liked the overall look of the game but I think the snow fall effect looked too much like rain and was too visually busy, I think a less is more approach with slightly bigger particles would have worked better. That being said I really enjoyed my time with your game and I think you have a real knack for level design and world building. Great take on the them, keep it up!!

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Thank you for all the detailed feedback, I appreciate it!


Also so the ring is where the world flip around and you play on the ceiling, you can see it in the video I recorded (see 3:46) :)

very cool, thanks for sharing!!